A bunch of stuff
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172
_includes/weather.njk
Normal file
172
_includes/weather.njk
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<!-- weather -->
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<!-- Based on https://codepen.io/codeconvey/pen/xRzQay -->
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{# This include causes a symbol (text, emoji, et cetera; from metadata.weatherSymbol) to fall from the top of the viewport like snow. #}
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<style>
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.fallingObject {
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color: #fff;
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font-size: 1em;
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font-family: Arial;
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text-shadow: 0 0 1px #000;
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}
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@keyframes fallingObjects-fall {
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0% {
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top: -10%;
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}
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100% {
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top: 100%;
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}
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}
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@keyframes fallingObjects-shake {
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0% {
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transform: translateX(0px);
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}
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50% {
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transform: translateX(80px);
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}
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100% {
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transform: translateX(0px);
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}
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}
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.fallingObject {
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position: fixed;
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top: -10%;
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z-index: 9999;
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user-select: none;
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cursor: default;
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animation-name: fallingObjects-fall, fallingObjects-shake;
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animation-duration: 10s, 3s;
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animation-timing-function: linear, ease-in-out;
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animation-iteration-count: infinite, infinite;
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animation-play-state: running, running;
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}
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.fallingObject:nth-of-type(0) {
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left: 1%;
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animation-delay: 0s, 0s;
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& > div {
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transform: rotate(45deg);
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}
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}
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.fallingObject:nth-of-type(1) {
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left: 10%;
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animation-delay: 1s, 1s;
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& > div {
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transform: rotate(10deg);
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}
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}
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.fallingObject:nth-of-type(2) {
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left: 20%;
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animation-delay: 6s, 0.5s;
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& > div {
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transform: rotate(60deg);
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}
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}
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.fallingObject:nth-of-type(3) {
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left: 30%;
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animation-delay: 4s, 2s;
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& > div {
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transform: rotate(84deg);
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}
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}
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.fallingObject:nth-of-type(4) {
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left: 40%;
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animation-delay: 2s, 2s;
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& > div {
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transform: rotate(267deg);
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}
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}
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.fallingObject:nth-of-type(5) {
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left: 50%;
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animation-delay: 8s, 3s;
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& > div {
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transform: rotate(200deg);
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}
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}
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.fallingObject:nth-of-type(6) {
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left: 60%;
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animation-delay: 6s, 2s;
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& > div {
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transform: rotate(20deg);
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}
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}
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.fallingObject:nth-of-type(7) {
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left: 70%;
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animation-delay: 2.5s, 1s;
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& > div {
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transform: rotate(78deg);
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}
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}
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.fallingObject:nth-of-type(8) {
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left: 80%;
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animation-delay: 1s, 0s;
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& > div {
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transform: rotate(3120deg);
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}
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}
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.fallingObject:nth-of-type(9) {
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left: 90%;
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animation-delay: 3s, 1.5s;
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& > div {
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transform: rotate(123deg);
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}
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}
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</style>
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<div class="fallingObjects" id="weather" aria-hidden="true">
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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<div class="fallingObject">
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<div>{{ metadata.weatherSymbol }}</div>
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</div>
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</div>
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<script>
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const weather = document.getElementById("weather");
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const weatherToggle = document.getElementById("weatherToggle");
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const weatherPreference = localStorage.getItem("weather");
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// Initial weather preference check on page load
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if (weatherPreference == 0) {
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weather.classList.add("hidden");
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weatherToggle.checked = false;
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} else {
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weather.classList.remove("hidden");
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weatherToggle.checked = true;
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};
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// Handle weather setting toggle
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weatherToggle.addEventListener('change', function() {
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if (this.checked) {
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localStorage.setItem("weather", 1);
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weather.classList.remove("hidden");
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} else {
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localStorage.setItem("weather", 0);
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weather.classList.add("hidden");
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};
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});
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</script>
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<!-- /weather -->
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